As computing power continues to increase, this blurring is going to become more and more scary. At the current time, videogame platforms like the Xbox360 or the PS3 are presenting us with videogames that look close to reality. When those types of things start appearing in online community models, the lines will become so hazy that it will be difficult to tell what is the real world and what is a virtual one.The blogger is Tristan Louis, formerly the publisher of iWorld and, more recently, involved in the development of technology standards for things like RSS.
Wednesday, May 17, 2006
Tristan Louis on the future
Here's some well-reasoned speculation about technology-driven social changes likely to occur in the next decade. I was particularly interested in the section on virtual worlds:
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